Φ PHYFFER STUDIO _

Christopher Phyffer

About Me

Throughout my life, I have sought the greatest ways of expressing my love of Games and Films through Coding and Art. Fusing them both together to create Interactive experiences, as well as automating other parts of my life.

I love to Sculpt and Animate Characters, Things and Environments. All the skills I have acquired that relate to computer science merely supplement this passion of mine. They combine into one of my favorite mediums: Video Games.

I grew up developing Web, Games and 3D artwork from an early age... from jamming away at my sketchpad and wacom, to creating my first PONG game in QBasic and building levels in Duke3D and then Unreal Engine 2003. I became a professional Software Engineer in my first year of College. This lifetime of study has led to a professional career in Game Development and the Technical Arts, of which both are my passions.