Φ PHYFFER STUDIO _

Christopher Phyffer

3D Generalist | Technical Artist

Technical Artist and 3D Generalist with a focus on the Asset Creation and Pipeline Tools.

Primary Pipeline : Zbrush + Blender + Substance + Python → UE4/Unity

Proficient in ZBrush                    

Unreal Engine 4

Blueprints ( + SteamVR)
Sequencer and Cinematography
Animation Blueprints, Remapping
Material Graph (Shader Nodes)
Advanced Lighting
Performance Optimizations
Python Tools Development
C++ (Rudimentary)

 

Portfolio

View My Artwork on Pixelverse.ART

 

Videos / Reels / Blogs

 

Quick Sequence

 

Demo Reel 2018

Unreal Engine 4 Cloth Physics

Game Dev Blog PT 1:
Character Automation with UE4's Python Plugin

Tinkr Garage on the Steam Store

Game Dev BLOG Pt 2: Character Automation
Tools with ZBrush & Blender

Game Dev VBLOG 3. PhyfferTools
Blender Motion Capture

 

Tinkr Garage (Released on Steam 2018)

Getty Images VR (Released on iOS / Play Store)

Batman The Animated Series VR (Released on iOS and Play Store)

Piston Hearts (Released on the iOS and Play Store)

Project IMG

Software Engineering Work (Javascript | Python)