Christopher Phyffer
Technical Artist, Pipeline TD, Technical Animator and 3D Generalist.
Game Development
PLAYSTATION
Technical Art optimization strategies - CHARACTER, ENVIRONMENT, VFX OPTIMIZATION TOOLS.
Game Development
Unity
C# (Professional - Advanced)
Shaders (Amplify / Unity)
Mobile Deployment
Graphics Optimization
Procedural Animation
D.O.T.S
SteamVR
Timeline & Cinemachine
Game Development
Unreal Engine
Material Graph
Advanced Lighting
Animation Blueprints
UMG
Editor Scripting
Live-Link
Control Rig
Sequencer
Game Development
3D Generalist
ZBrush
ZScripting
Allegorithmic SUITE
Blender 3+
Blender Plugin Dev
Maya Tools (+PYQT)
MESHROOM
Game Development
engineering
Python (Advanced)
PyQT, Flask, Django
Database (PostgreSQL)
Javascript (Advanced)